The Town: AI On-Model Product Content
Self-initiated
Project TypeMy RoleAI 3D Modeling, Prompt Design, Image Compositing
LocationLogan, UT
YearApril. 2026
Software and techniques usedOpenArt
Figma Weave
Claude
Adobe Photoshop
Adobe Premiere
Project DescriptionA product showcase for the Golden State Warriors City Edition jersey. The model is a 3D athlete figure I created in Meshy AI and Spline for my MFA thesis. I brought her into an AI workflow, composited her with a hollow-body image of the jersey, and then generated on-model stills, close-ups, and short videos from the same setup.
Generative AI DesignDesign Process
Because the figure already existed as a 3D asset, I could control her pose and proportions from every angle and keep her identity consistent across front, back, and detail shots, something that's hard to achieve when generating a new model each time. The challenge was keeping every product detail accurate, from the stitching to the jock tag.
Building the Figure
3D model (Meshy AI)
Fitting the Product
Generated On-Model Stills
Refined render (Spline)
Hollow-body product (front and back)
Photoreal figure (Open AI)

