The Town: AI On-Model Product Content

Self-initiated

Project Type
My Role

AI 3D Modeling, Prompt Design, Image Compositing

Location

Logan, UT

Year

April. 2026

Software and techniques used
  • OpenArt

  • Figma Weave

  • Claude

  • Adobe Photoshop

  • Adobe Premiere

Project Description

A product showcase for the Golden State Warriors City Edition jersey. The model is a 3D athlete figure I created in Meshy AI and Spline for my MFA thesis. I brought her into an AI workflow, composited her with a hollow-body image of the jersey, and then generated on-model stills, close-ups, and short videos from the same setup.

Generative AI Design

Design Process

Because the figure already existed as a 3D asset, I could control her pose and proportions from every angle and keep her identity consistent across front, back, and detail shots, something that's hard to achieve when generating a new model each time. The challenge was keeping every product detail accurate, from the stitching to the jock tag.

Building the Figure

3D model (Meshy AI)

Fitting the Product

Generated On-Model Stills

Refined render (Spline)

Hollow-body product (front and back)

Photoreal figure (Open AI)

Generated Video